

7/10

Gameplay: Now this is something I can praise and somewhat admonish. From what I know, Metal Gear had always been about stealth play and such. Considering that Raiden is a ninja, you would think discreet like gameplay would be in abundance and almost always be the highlight of the game, not so much. Now don't get me wrong, there are some sneaking around involved and certain stages it is encouraged(subliminally and through conversations with Raiden and the supporting characters), however one could go through the whole game without even touching that aspect. To an extent, I damn near didn't touch on the notion of stealth.
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Stealth Kill. |


As for the 'Jack-The-Ripper' mode, it's basically something one must accumulate enough combo points(or taking energy cells from shredded opponents) and then voila! It's basically a very common thread with this genre of games. In this mode, Raiden's attacks will inflict more damage, so forth and so forth. Honestly, the addition is a little farther in the game(short game, mind you) so it's FULL usefulness for me came in for the last boss, and believe me, that final boss was all about tactics rather than mindless button mashing.
And of course! Quick time events are present in this game
as well, though they weren't completely too intricate since they are mostly adhering to making sure the player is competent enough to distinguish between his/her buttons. Major bosses called on decent amount of such QTEs and again, nothing too grand with the way it was done but as always, QTEs have an inextricable flavor that can't be denied since it gives players a different beat to drum to and deters the insipid rhythm.
All in all, I had a terrific time with this portion of the game. Nothing too original extreme in terms of 'something done differently or new' type of deal, but again, unique to its own right. Perhaps my prowess and opinion would've been a lot more in tuned if I had any sort of care or respect for the character/s that are within this world. It had a really fun concept and the boss battles are especially something to be enamored by! Raiden is fluent and far from your normal Shinobi, which in turns could be his downfall for certain perception. Overall, if solely for the gameplay, this game is a must.
8/10
Graphics:

This game is indeed gorgeous to say the least. One of the things I really enjoyed are the character designs, to an extent. While Raiden himself could look like a drag queen(a badass one) who can wield a hi-tech katana with his hands and his feet(yes, his feet), the uniqueness of his armor designs could be something I can indulge. The intricate fusion of human anatomy and technology does him and the rest of the cyborgs justice. It's especially noteworthy during the cut scenes. Now the art style may be a bit too intrusive for some and to be honest, it could be a bit overwhelming, but take it for what it is, they are impressive.
Some enemies are only conjured up through the means of creativity or perhaps insanity. Who can really fathom? Fact of the matter is, the game had no qualms about taking cybernetics to a different level of aesthetics.

In game, the special affects are something to be enamored by as well. When explosions are called for they came in fancy colors. Things are kept vibrant enough that there wasn't really a dull side when looking demolishing machines with legs or dealing with a pesky politician. Character designs and the graphical appeal did not clash and again, this is probably one Metal Gear Rising's strong stance. There wasn't a time when I was playing this game that I felt like the designs or what not lacked in flavor. It is what to be expected. It was for sure enjoyable to look at.
9/10

Voice Acting/Audio: I wouldn't necessarily say that the voice acting was bad. In fact, I'd like to say that it wasn't but it's just that the bland way the characters are to me makes the voice acting more or less a pestilence. Raiden especially since he just seems like such a tool. Corny lines and the voice fluctuation just doesn't do the job and not to mention he was a bit on the over dramatic side for a badass ninja. The other characters didn't serve as detrimental factors for me to not favor the voice overs, it's just that their rapport with Raiden also caused deterred any sort of 'like', more or less.

7.5/10

Difficulty: I think there is something to say with a game that makes sure you are well aware of the main character's forte which is his parrying. Of course the players must be in tuned with the combos, how to use the weapons (and which), and be very responsive when the QTEs emerge, however the main deal is Raiden's parrying. I'll be the first to admit that my prudence in getting the hang of this said skill wasn't until the second to the last boss; honestly, the difficulty in the game(normal mode) didn't really take a peak until 'Sam'. After a few deaths, it was then that I realized that it was time for me to learn such skill! Once I got the hang of that, going through the stages wasn't as bad and it had a bit more of different gauge of fun factor.


9/10
Overall:

I had a bad feeling about this game the moment I started it. Again, I wasn't at all impressed with the first few fights, the characters were dull to me, and not to mention the graphics took some time to get used to(the art style I should say). But once I got into the first hour and more I had a really good time with this game. The last boss offered some frustration, but that was me being impatient and once I got the scheme of it, I had a pretty well enjoyable experience. Again I think in order for one to REALLY get the full bliss of this game, one must REALLY be in tuned with the past games. But don't misconstrue, one can enjoy it without the past games, but I can't vindicate myself from my ignorance. I feel like there was something I was missing every single conversation!

To capsulize my experience, I'm glad I didn't pay full price for this and I was able to return it with full refund. The game took me two days to REALLY beat and that's me playing sparingly. I would recommend this to anyone looking for a good challenge and a very artistic hack and slash, and perhaps if one is well equipped with knowledge with the past game, this one is for sure a hit! I still think DmC was the better out of the two. With that said...
7.5/10
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It's Kadaj taking a DOOMP! |
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